Living an RPG Life as an Adventure Guide
Posted by: meham in Writing, Adventure, the storyThis is what I get for feeling overwhelmed by all the ideas and plans and interests I have for my life. I wondered how all the things might go together or which ones I let go and why. Like, where does Japanese go in the whole scheme of things? And how does it fit with Psychology?
Fortunately, the RPG takes all of this and makes it into a story, a living adventure (and yeah, I will make a post defining what RPG is, for me anyway). I don’t like the “life coach” title. It just doesn’t suit me. Where’s the play factor? That’s the guiding feeling for me: play. Most of what I want to accomplish is best talked about through imagination and play, through fantasy and creative activities. Why? Dunno! It’s just how it feels best to me. And trust me, I’ve tried to avoid behaving like a child for a long time now, tried to be serious, get focused, be a grown-up.
Not working. Even when I am serious, the feeling that underlies being serious is imagination, making stuff up. Granted, I’m sure it’s just a way of experiencing intuition, but still… the feeling of play lurks beneath it all. Could be that intuition just feels good. Being in the flow.
uhhh…. what was I talking about?
Oh, yeah.. Adventure Guide.
So what is that? Making up a game setting, I think a Guide is the person who hires him or herself out to the party. It’s the person who has all the information about the locale. For a fee, he (let’s say it’s Pod this time) will take the party wherever it wants to go, and help them through the local customs, paperwork, and hopefully out the other side. Of course, the Guide has to participate in the Adventure with the party.
All the other “rules” of adventuring still apply. The party can accept the Guide as another member or leave him out altogether. He also has his own agenda which he may or may not share with them. Hmmm… getting interesting. Will be a story in this eventually, I’m sure.
The thing about making this a Real Life experience is that I will be finding the correlation between powers and parties in the RPG landscape and RL. So far, I’ve Guided one group (through aikido) and some individuals. Guess that’s the place to start, to build the Adventure elements.
I’m blathering a bit, I know. Still finding out what I am doing, what my plans are. Making it up as I go along. Fortunately, I have my inner world to help, my own Guide and Adventure landscape. More on that next time.






Entries (RSS)